The Outer Worlds: Murder on Eridanos Review | A colorful, character-driven caper


The biggest star in the galaxy has just passed away, and it’s up to you to catch the killer.

In The outer worlds‘second and final narrative DLC, Murder on Eridanos, there is a mystery unlike any other in the game.

When superstar actress Halcyon Helen is murdered in the galaxy’s largest luxury resort, the Unreliable crew are once again tasked with putting themselves in the shoes of a space-age detective to solve the problem. case.

When you think of the best DLC expansions for story-driven RPGs, they all have a few things in common. They add significantly different areas to explore, deep side stories to discover, and interesting new mechanics that subtly subvert and add distinct layers to the way you play.

Murder on Eridanos does all of these things, while staying true to The Outer Worlds’ eccentric, tightly-written humor and dedication to enabling different kinds of role-playing games.

The Outer Worlds: Murder on Eridanos Review

Luxury life

The Grand Colonial Hotel is a steam train that just crushes just about every setting in Poirot into one, where the floating islands literally kill him in the clouds.

Designed like a spoked wheel with the high-rise hotel at its center, there’s everything from a not-so-flourishing orchard, a wild nature reserve and a seedy harbor to sift through – all full of suspects, side quests and general intrigue on your way to the ultimate conclusion.

Too often in RPGs we find ourselves picking up the bones of interesting events, wandering down dilapidated hallways where everything happened long before you arrived. And this is where I thought the previous The Outer Worlds DLC, Peril on Gorgon, was at its weakest, as you wandered through abandoned labs to press a button on a computer.

One of my favorite things about Murder on Eridanos is its willingness to show us a part of the booming colony – where you interview major players and sniff out clues as things happen rather than qu ‘afterwards.

This does mean, however, that this is a very talkative DLC and is best suited for players who like walking through a dialogue forest more than just a dialogue tree.

It’s an ambitious story with a huge amount of ground to cover. So much so that the tight boa constrictor delivery – which sets multiple side quests from your findings almost right off the bat – can sometimes feel overwhelming and make you anxious about missing a full hint among the extras.

You have plenty of pauses in the rhythm to wander around before reporting your findings, but the distraction factor is high, and extensive research often rewards you with unmarked clues to the various mysteries entwined across the station.

It’s a lot to deal with, and The Outer Worlds gives you a lot of credit for remembering everything.

More than a magnifying glass

All of this doesn’t mean, however, that you’ll never have to lift a blaster.

The recommended player level for the DLC is 30, which means this is endgame stuff, with plenty of tough fights placed at regular intervals throughout your investigation.

As you start out in the relatively calm surroundings of the hotel, more hostile areas quickly open up and add an urgent touch to the mystery.

But despite being equipped like a weapon, the biggest addition in Murder on Eridanos is nonviolent.

The Divergence Amplifier is your crime-solving partner, able to highlight clues in the environment to deepen your inferences.

This is a great implementation in the world of classic “sleuthsight” which brings up important information with enough information from the player to make you feel like an active participant rather than just having conversations under. your nose.

The sassy back-and-forth with Amplifier AI is just one of the ways the Murder on Eridanos DLC takes a look at the wackier, more referential side of The Outer Worlds, where the dialogue choices simple and silly players are fun. -minute.

There are also plenty of unique perks for all of your favorite companions, including some great backdrops.

The great revelation

The murder of Eridanos looks like The Outer Worlds at its best.

Role-playing, divergent quest lines, and carefully balanced absurdity have always been at the heart of the game, and this DLC feels like a freer exploration of that central concept.

Without having to juggle the high stakes of the main story over an extended runtime and across multiple planets, there’s more leeway to knit a larger number of more interconnected characters for a more engaging mystery.

It might bother you, but much like Outer Worlds, it’s up to you to decide if you want to listen.

The Outer Worlds: Murder on Eridanos is out now on PC, PlayStation and Xbox – Switch supposed to arrive later.

Platform reviewed: PC – code provided by the publisher

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