Monster Hunter Stories 2: Wings of Ruin Review – Monstie Hunting


Monster Hunter Stories 2: Wings of Ruin on Switch

Capcom’s Monster Hunter series has always been known to be notoriously difficult to integrate. From lengthy tutorials bombarding you with overwhelming mechanics for each different weapon type, to awkward movement of your character (although this has been toned down slightly in recent entries), Monster Hunter isn’t exactly very newcomer-friendly. This is probably why the spinoff series Stories was created – to invite interested passers-by into the big world of beasts and beautiful wildlife, giving them a taste of what it’s like to be a real hunter, while drastically lowering the barrier to entry by changing the genre entirely.

Monster Hunter Stories 2: Wings of Ruin is the second game in this little spinoff series. Unlike the main games, Stories is more of a traditional turn-based JRPG. Instead of hacking and slaughtering monsters, you engage them in turn-based combat with a full party, and take turns trying to attack each other’s weaknesses until the monster falls. finally.

The basics of Monster Hunter are still in place here – you’ll take down monsters to get coins, which can then be used to craft better gear. Your village also comes with a quest board, where you can take on various side quests and deliveries to earn more money, resources, and experience points. This will all sound very familiar to fans of the series; the mechanics have just been greatly simplified to make it more fluid.

The upgrade and manufacturing process, in particular, has been greatly simplified. While in the main games you would need to specifically target parts of a monster and capture or defeat it to get the materials you want to craft from equipment, Monster Hunter Stories 2 makes things a lot easier. for gamers.

monster hunter stories 2

Each time you defeat a monster, you are rewarded with different parts. If you’ve performed exceptionally well in combat (quick erasures and skill use all contribute to your combat score), you’ll be rewarded with rarer resources. Each resource is worth a certain number of points, and each piece of equipment has a required point threshold that you will need to meet to craft or upgrade it.

This means that it’s much easier for players to work on the weapons and armor they want, simply by battling monsters that will drop the pieces they need, without worrying about targeting specific pieces. or to fight in a certain way. Players who make full use of the in-game combat mechanics by replacing weapons with target parts are still rewarded with rare materials, which will allow them to get their upgrades more efficiently, but this system makes upgrading more efficient. accessible to everyone.

While the combat difficulty is generally quite low, Monster Hunter Stories 2 also features a surprisingly involved combat system. The hunter is able to switch weapons in the middle of battle to effectively exploit enemy weaknesses and break parts, and even use various skills to gain the upper hand.

The heart of combat in Wings of Ruin revolves around a rock-paper-scissor system with attacks of power, speed, and technique. Speed ​​beats power, power beats technique, and technique beats speed. Every type of monster in the game is prone to using one of these attacks most of the time, so once you figure that out, all you have to do is counter them with the right type of attack.

While the monsters have a ‘enraged’ mode that can cause them to behave normally, the attack patterns make this game pretty straightforward and straightforward, even during boss fights. It’s very rare that you find yourself stuck in a fight, as it’s usually easy to predict what an enemy is about to do, and you can counter them immediately afterwards.

Things get a little trickier when you have to actually plan out what types of monsters, or Monsties, as they are called in the game, you want to have in your party.

Much like enemy monsters, your Monsties also tend to favor one attack type, meaning you’ll need to swap them out to effectively exploit your enemy’s weakness. Whenever you and your Monstie use the same type of attack in the same turn, you sync up and perform a double attack, which deals bonus damage.

Do enough double attacks and get enough skills, and eventually you’ll fill up the Friendship Gauge, which will allow you to ride your Monstie in battle and perform a powerful Friendship Skill.

To add Monsties to your party, you will need to collect eggs from the various monster nests scattered around the open world. Bring these eggs back to the village stable leg and you can hatch them to get different Monsties to add to your party. This is by far the best part of the game, as Monsties come with various abilities that can help you access different parts of the world.

Some can jump to reach higher ground, others can climb vines, and some can swim on water. You definitely want a good variety of Monsties at your disposal to cover all types of attacks, and that’s the key to winning.

In addition to monster nests, there are also larger areas called Everdens, where you can find a special currency called Bottlecaps. Take them back to the Felyne in your village and you can exchange them for better weapons, armor, talismans, and all kinds of useful items and blueprints. In some ways, the world of Monster Hunter Stories 2 sometimes feels like a Metroidvania; you’ll have to wait to get a Monstie that has a special crossing skill you need, access a previously unreachable area, get better resources, get better gear, flush and repeat.

It’s a satisfying if somewhat simplistic and easy loop that ties into a light-hearted story about a tribe investigating the recent emergence of unusually aggressive monsters. Honestly, there’s not much to tell about the story other than the fact that it’s pretty much just about introducing newbies to the series about the various iconic beasts that have graced the Monster Hunter series. over the years, as well as other staples in the series like the Felyne Companion and the familiar Monster Hunting Loop to craft better gear, and repeat.

As someone who has spent the last three or so years getting into the Monster Hunter series proper and learning the intricacies of it, I have to admit it was somewhat disappointing to jump into Wings of Ruin to be greeted by a Fairly short and simple game through an inconsequential low stakes story. Do not mistake yourself ; Wings of Ruin is a proficient JRPG with fun mechanics that will keep you entertained for the duration of its execution, but I just wish it presented more of a challenge.

Monster Hunter Stories 2: Wings of Ruin will be a great game to welcome newcomers to the series into this large and dynamic universe, but it might not be your cup of tea if you’re already invested in the main series.

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Monster Hunter Stories 2: Wings of Ruin Critical Review

Reviser: Zhiqing Wan | Copy provided by the publisher.


  • Nice variety of Monsties to make your party feel fresh.
  • Incentive to go back as you get more Monstie abilities to play with and gain access to new areas.
  • The core mechanics of the main series are streamlined and more accessible to newcomers.

The inconvenients

  • The story is pretty bland.
  • Fans of the series may be disappointed with the simplicity of the game.

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